XSessiveMarina on DeviantArthttps://www.deviantart.com/xsessivemarina/art/pleasing-papa-coolio-PART-3-696780739XSessiveMarina

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pleasing papa coolio PART 3

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textures by YinyangGio1987 

coolio left a critic in here
he basically said "this is bad, remake it from scratch"
but I'm just updating it
I hope it's enough


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1920x1039px 1.33 MB
© 2017 - 2024 XSessiveMarina
Comments37
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CoolioArt's avatar
:star::star-half::star-empty::star-empty::star-empty: Overall
:star::star::star::star-empty::star-empty: Vision
:star::star::star-empty::star-empty::star-empty: Originality
:star::star-half::star-empty::star-empty::star-empty: Technique
:star-half::star-empty::star-empty::star-empty::star-empty: Impact

Materials look too bland, needs a yellowish specular and a more visible bump, jaw looks too small and the front of the jaw should be bigger, body shape is really weird, the hat should get bigger at the top and that bowtie is really thin and the wrong shape. Buttons should be flatter. The underbelly shouldn't go further down than the rest of the body. The nose is also to far forward, try using the fnaf 2 icon for that. the middle of the bowtie needs a crease (shouldn't be a square) and the top corners of the body stick out too much, endo jaw looks too big and once again, the endo should be black with a big white specular, not grey. hat specular is also to big, should be more shiny, and black, not grey. eyeballs should have a harder specular. Also, why does it have fnaf 1 freddy ears? Ik this isn't part of the model, but try to practice with lighting, accurate lighting makes a model look better, much better than a few white lights. You should also try to use more refs. And i wouldn't recommend c4d for replicating 3ds max.